死亡骑士
Death Knight
Blood
Bloodworms (Tier 7) now gives you a 4/8/12% chance on hit to spawn 2-4 Bloodworms. (Previously was 20/40/60% chance on Death Strike to spawn 1/1-3/3-5 Bloodworms)
鲜血
血尸虫(第七层)现在有4/8/12%的几率产生2~4条血尸虫(之前是20/40/60%的几率在死亡打击之后产生1/1-3/3-5条血尸虫)
Sudden Doom (Tier 8 ) lasts 15 sec now. (Previously 10)
突发厄运 现在持续15秒(之前持续10秒)
Frost
Improved Icy Touch (Tier 1) changed to make your Frost Fever reduce melee, ranged and casting speed by an additional 2%. (Previously was 1%)
冰霜
强化冰冷触摸(第一层)使你的霜疫降低近战,远程,施法速度提高2%(之前是1%)
Icy Talons (Tier 3) changed to affect targets afflicted by Frost Fever. (Previously affected targets afflicted by Icy Touch only)
冰冷之爪(第三层) 现在可以被霜疫影响(之前只能被冰冷触摸影响)
Lichborne (Tier 3) reduced to 10 sec. (Previously was 30 sec)
尸化(第四层) 改为持续10秒(之前持续30秒)
Runic Power Mastery (Tier 4) Scaling runic power abilities behave as if you had an additional 20% runic power. (Previously was 2%)
符文能量掌握(第四层) 转换符文能量的技能会计算额外20%的符文能量(之前是2%)
Frigid Deathplate (Tier 5) changed to: Enemies who hit you in melee have a 30/60/100% chance to become unsettled, decreasing their chance to hit for 5% for the next 12 sec.
严寒邪铠(第五层) 改为:物理攻击命中你的敌人有30/60/100%的几率使他们变得不稳定,接下来的12秒内命中率下降5%
Aneurysm (Tier 7) Removed
致癌(第七层) 该天赋移除
Endless Winter (Tier 7) is now a 2 point talent and Your Chains of Ice has a 50/100% chance to cause Frost Fever and the cost of your Mind Freeze is reduced to 20/0 runic power.
无尽寒冬(第七层) 该天赋现在需要2点天赋点数,你的冰链术有50%/100%的几率发动霜疫,并且你的思维冻结技能消耗的符文之力减少20/0点(??)
Acclimation (Tier 9) now affects the whole raid.
魔法适应(第九层) 现在影响全团
Unholy
Virulence (Tier 2) and Morbidity (Tier 1) have swapped spots in the talent tree.
邪恶
恶毒(第二层)和病态(第一层)互换位置
Blood-Caked Blade (Tier 4) reduced to 50% weapon damage times the number of your diseases on the target. (Previously was 60%)
血染之刃(第四层) 改为目标身上每一个疾病效果会提高50%武器伤害(之前是60%)
Desecration (Tier 7) increased to 7 yards around the target. (Previously was 2 yards)
亵渎(第七层) 影响范围改为7码(之前是2码)
Night of the Dead (Tier 8 ) reduces the cooldown of Army of the Dead by 30 sec now. (Previously 1 min)
Scourge Strike (Tier 9) damage slightly increased
天灾打击(第九层) 伤害得到了些许提升
德鲁伊
Druid
Feral
Savage Roar now increases attack power by 35% instead of 25%.
野性
野性咆哮 增加攻击强度从25%提升为35%
法师
Mage
Arcane
Torment the Weak (Tier 4) increases all damage caused to ensnared targets by 2/4/6%. (Previously worked only on slowed targets)
Frost
Fingers of Frost (Tier 8 ) now treats all Frost spells cast on the target as if they were frozen, however the duration has been changed to 4 seconds. (Previously duration was 10 seconds, and only worked on the first 2 frost spells)
奥术
折磨(第四层) 所有被减速影响的目标受到的伤害提升2/4/6%(之前只影响被SLOW的目标) (个人认为这应该只是一个名词修改,SLOW容易被误认为是奥术天赋减速术)
冰霜
冰霜之指(第八层) 你对目标的施放的冰霜法术视为目标冻结,但持续时间改为4秒.(原来是10秒内下2个你的冰霜法术视目标为冰冻)
术士
Warlock
Affliction
Improved Felhunter (Tier 6) changed so that your Felhunter gains mana equal to 100/200% of the damage done by it's Shadow Bite ability. (Previously 50/100%)
Dark Pact (Tier 7) returns 200% of your pet's drained mana. (Previously 100%)
Haunt (Tier 11) increases all damage done by DoT's by 20% while the target is afflicted with Haunt.
Destruction
Fire and Brimstone (Tier 10) has been changed to NYI (Not Yet Implemented)
痛苦
强化地狱猎犬(第六层) 地狱猎犬从它的暗影撕咬技能获得的法力值改为100/200%(之前是50/100%)
黑暗契约 能获得200%从宠物身上抽取的魔法(之前是100%)
恶鬼附体(第十一层) 当目标被恶鬼缠身影响时,受到的所有DOT伤害提高20%
毁灭
无尽烈焰(第十一层) 此天赋改为未执行天赋