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 主题:巫妖王之怒:新蓝帖中对战士TANK、死骑及猎人下一版本中改动的更多阐述 [全部贴] [楼主贴] [打印] [收藏] 
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巫妖王之怒:新蓝帖中对战士TANK、死骑及猎人下一版本中改动的更多阐述
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# Shipment: Blood Jade Amulet - Bring a Vrykul Amulet, a Jagged Dark Jade and a Runed Bloodstone to Timothy Jones in Dalaran. You can find a Vrykul Amulet on any Northrend Vrykul.
  # Shipment: Glowing Ivory Figurine - Bring a Shoveltusk Ivory, a Lustrous Chalcedony and a Glowing Shadow Crystal to Timothy Jones in Dalaran. You can find a Shoveltusk Ivory on any Northrend Shoveltusk.
  # Shipment: Wicked Sun Brooch - Bring an Iron Dwarf Brooch, a Wicked Huge Citrine and a Rigid Sun Crystal to Timothy Jones in Dalaran. You can find an Iron Dwarf Amulet on any Northrend Iron Dwarf.
  # Shipment: Intricate Bone Figurine - Bring Proto Dragon Bone, a Solid Chalcedony and an Intricate Dark Jade to Timothy Jones in Dalaran.
  # Shipment: Bright Armor Relic - Bring an Elemental Armor Scrap, a Bright Bloodstone and a Potent Huge Citrine to Timothy Jones in Dalaran.
  # Shipment: Shifting Sun Curio - Bring a Scourge Curio, a Quick Sun Crystal and a Shifting Shadow Crystal to Timothy Jones in Dalaran.

  全都是要求你将一些加工好的宝石交给达拉然的Timothy jones,其中有些原料将来自于打怪掉落


  奖励是各种图样
  http://static.mmo-champion.com/mmoc/images/news/2008/august/jeweltokensfinal.jpg



  大致翻译了一下


  珠宝加工390可以用的图样里有:
  +16力量 +16敏捷 +16命中 +6点回蓝 +24耐力 +9法强8暴击 +9法强8命中 +9法强8智力 +9法强8急速 +8急速3回蓝 +8急速12耐力 +8急速8精神 +8命中3回蓝 +8防御12耐力 +8智8精 +9法强3回蓝 +56护甲穿刺12耐力 +8躲闪12耐力


  珠宝加工420可以用的图样里有:
  +21智力并有机会在释放法术后回蓝 +42攻强并在暴击后恢复最大生命值的2% +21敏并提高暴击伤害3% +25法强并减少眩晕时间15% +16急速 +16格挡 +8敏8命中


  猎人


  Some changes we are working on:


  * Distracting Shot will now be a "Mocking Blow"-esque taunt (so it will taunt the mob onto the Hunter for 6 sec). This will allow you to "peel" monsters to you (and thus to a trap) a lot easier than it is now.
  扰乱射击将会像嘲讽一样使怪物攻击猎人6秒。这将使你更好的控制怪物,如在使用陷阱的时候会更容易


  * Freezing Trap will no longer break on damage 100% of the time. It will still break on damage, but on x amount. So if the mob has a DoT on them, or the mob gets cleaved while in Freezing Trap, it won't just immediately break. Because of this, we're canning Bear Trap (since Freezing Trap will accomplish what Bear Trap was intended for, plus you guys have enough keybinds as it is). Note that we don't intend Freezing Trap to be a stun, so the tuning on how much damage will break it will be important.
  冰冻陷阱不会再一受到伤害就被打破,而是在受到一定量伤害后被打破,这样如果怪物在身上有DOT的情况下中陷阱或者被战士的顺劈斩打中就不会马上被打破,当然我们不想让冰冻陷阱变成昏迷,所以我们会好好调整冰冻陷阱所能收到的伤害


  * Camouflage - We'll be introducing this new spell at level 80. It will give you limited stealth capabilities. A bonus with it is that you can lay your traps while Camouflaged and it won't break the stealth, allowing you to setup your traps before a pull if desired.
  伪装 - 这是猎人80级的新技能,这将给猎人带来一点潜行的能力,在潜行时布设陷阱将会有一定量的加成,当然这么做不会打断潜行,这将是你们能够在拉怪前布置好陷阱


  * Trap Mastery - This talent will be a 1-point talent now, we've condensed a lot of the trap talents in the Survival tree. It will do stuff like increase damage of Immolate, root the dispeller of your Freezing Trap in ice, increase the number of snakes from your snake trap, etc.
  陷阱掌握 - 这个天赋现在1点点满,我们将在生存系里加入很多陷阱天赋。比如增加陷阱的伤害,给冰霜陷阱以定身功能,增加你毒蛇陷阱中蛇的数量等。


IP:您无权察看 2009-6-9 2:02:41
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